Game Design & Development

In Fall 2005, the Department of Media and Information at Michigan State University launched the interdisciplinary minor in Game Design and Development.

The minor brings together students in Media and Information, Computer Science, and Studio Art. The minor complements the breadth and depth of knowledge students acquire in their majors with a multidisciplinary understanding of game design and development. For most majors outside of MediaInfo, the minor often nearly fulfills the student's cognate requirements.

Through the Game Minor courses, students will learn the technology, design fundamentals, and development process of digital games, as well as the history, social impacts, and business of games. Students will also gain valuable skills in communicating and collaborating in team-based projects while building a strong portfolio of games.

Offered By: the College of Engineering, College of Arts & Letters, and College of Communication Arts and Sciences administer the minor jointly. The College of Communication Arts and Sciences is the lead administrative unit.

Who is the minor for?

The minor is available as an elective to students who are enrolled in the Bachelor of Science Degree in Computer Science, the Bachelor of Arts or Bachelor of Fine Arts Degree in Studio Art, or Bachelor of Arts Degree in Media and Information within Media and Information at Michigan State University. The minor is also open to other majors on a case-by-case basis, particularly those in the Honors College.

Eligibility & Applying

For more information visit the FAQ page. You must apply and get accepted into this program in order to complete the minor. The program application is online.

Time Constraints:

By applying to this minor, students are making a two year time commitment. It should be understood that the Game Design and Development Minor takes two full years (4 semesters) to complete.

Class Level:

Students can apply once they are at junior standing, having earned at least 56 credits.

Course Prerequisites:

To be considered students must complete or be currently enrolled in the prerequisite courses that match their major:

Computer Science majors --
CSE 231 (4 credits) Intro to Programming I
CSE 232 (4 credits) Intro to Programming II
CSE 331 (3 credits) Algorithms and Data Structures

Studio Art majors --
STA 110 (3 credits) Drawing I
STA 111 (3 credits) Drawing II
STA 360 (3 credits) Graphic Design I : Graphic Form

MediaInfo majors --
CAS 111 (2 credits) The Digital Image
CAS 112 (2 credits) Story, Sound and Motion
TC/MI 247 (3 credits) Three Dimensional Design of the Virtual Form
TC/MI 331 (3 credits) Introduction to Interactive Media Design

Quick Links

Contacts

Game Design and Development Advisor
Corey Moore
moorec56@msu.edu

189 Communication Arts and Sciences Building
517-355-7540

Game Design and Development Program Coordinator
Brian Winn
winnb@msu.edu

253 Communication Arts & Sciences
517-353-5497

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